Remote 2D Animator Job at 328871 Slippery Rock Games slippery-rock-games https..., Bethesda, MD

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  • 328871 Slippery Rock Games slippery-rock-games https...
  • Bethesda, MD

Job Description

Slippery Rock Games is seeking a talented 2D Animator  to join as the principal character animator for our prototype,  Project Fortune .

 

About the Role

Project Fortune  features a unique, hand-drawn art style: the entire game takes place within illustrated, isometric maps. We are seeking an experienced 2D Animator with experience crafting frame-by-frame animations to bring the player character in this world to life while maintaining their hand-drawn aesthetic.

You will complete a suite of roughly 20 animations for the player character. We are open to any animation tools you choose to use, provided animations are ultimately converted into sprite sheets or otherwise able to be smoothly integrated into Unity.

While our intention has been to create the characters in 2D, if you believe you have the shader experience to render our style in 3D, please send in an application and we are open to discussing working together!

This is a contract position to create the base player character animations for the prototype build. There is the possibility of a contract extension or full-time employment based on the quality of the work and success of the prototype.

 

Qualifications

  • Expertise in 2D frame-by-frame animation
  • Experience working with Unity or similar game engines
  • Ability to match established art style
  • Strong communication skills and willingness to iterate based on feedback
  • Proven work at an isometric perspective is a plus
  • Character design experience is a plus

 

How to Apply

Please send your resume, cover letter, and a link to your portfolio / reel to hiring@slipperyrockgames.com as well as any questions you may have – please include the word “Animator” in your subject line.

About 

Slippery Rock Games

Slippery Rock Games is a new indie studio based in Bethesda, MD. Founded in 2024, it is led by Jack Moore, a ten-year veteran of the video game industry. He previously worked at Bethesda Game Studios, Niantic, Seismic Games, and Treyarch, where he was a producer on  Starfield Magic the Gathering: Spellslingers Blade Runner: Revelations , and  Call of Duty

Slippery Rock’s first game is currently in the late stages of prototype development. It is a cooperative action-puzzle game, combining the exploration and adventure of classic Zelda games with the unique collaborative dynamics of playing games with friends.

Job Tags

Remote job, Full time, Contract work,

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